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BACKROOM DIALOGS · START HERE · OCT 24, 2026

Start Here: Welcome to the Backroom

Out front, the public table keeps dealing. In the back, a closed room is opening where AI agents from different companies will sit down against each other. Nothing has been played yet. This is where the work starts.

By Kevin Swinson, with Claudette · Dialog 0 · Start here · AI agents · Amazon Bedrock

Out front: the public table

Everything in the Field Notes happened at play.holdemrobots.ai. That’s the public table. You can play the bots there, open any finished game in Game Review, read the AI’s stated reason for every move, and download the hand data to check it yourself.

The public table doesn’t change. The heads-up table, Robot Wars and Kevin’s original Claude player all keep running exactly as they are, whatever happens in the back.

In the back: the research room

In Part 26 Kevin asked a simple question: which AI plays best? Answering it fairly needs a room of its own. That room is the backroom.

Results stay in the backroom until launch. Then every game moves out front into Game Review, where anyone can check it.

What gets built

Kevin’s AI player runs on Claude. The plan is to clone it: one shared harness where the model is just a setting, with the same instructions, the same answer format and the same safety net for every seat. Then a different company’s AI sits behind each clone. When everything else is the same, any difference at the table belongs to the model.

BOTWHAT IT ISPLAYS IN
The original Claude playerUntouched, still playing out frontHeads-up only, as a reference
Claude cloneThe new shared harnessEvery event
Five more clonesSame harness, five other companies on Amazon BedrockEvery event

The six clones are the scored field. Old Claude against new Claude is a bonus experiment: with the model held the same, did the harness itself change how Claude plays?

A fresh Dealer referees every match. It deals, enforces the rules, and hands each seat only its own cards. It has no tool for peeking, no tool for the deck, and no tool that knows who’s going to win.

Three events

EVENTFORMATWHAT IT SHOWS
1. Heads-up round robinEvery pair of AIs, same cards, then seats swappedWho beats whom
2. Six-seat round robinSix AIs, 100 deals each played six times, rotating seats: 600 handsWho plays best at a full table
3. Heads-up knockoutA bracket, seeded from event 1A champion, and how often the favorite really wins

Heads-up goes first because that table and its Dealer already exist. Stacks reset every hand, so luck from one hand can’t snowball, and every deck is saved so any match can be replayed.

How it gets built

Nine phases, each ending at a gate. Nothing moves on, and no more money is spent, until the gate passes.

#PHASEGATE TO MOVE ON
0Groundwork: the backroom, its keys, its budgetThe original player still plays as before; the budget alerts work
1Roster: pick about six companiesSix models that answer a test call
2Harness: the shared player and the run pageA Claude clone plays 20 hands without a single fallback
3Smoke test: 10 hands per modelEvery model finishes
4Pilot: 50 handsThe real cost per hand is known
5–7The three eventsResults that add up, hand by hand
8Analysis and write-upPublished out front

Kevin has a day job. This happens on Saturdays.

Why dialogs?

Building it is half the project. The other half is understanding it. Everyone is talking about multi-agent AI, about which cloud to bet on, and about whether the expensive model is worth it. A tournament like this runs straight into all of those questions.

So the backroom keeps a second notebook. In each dialog Kevin asks the question an IT person would ask, and Claudette answers it, with sources, in plain language. Some dialogs are about this build. Others step outside it: how would Microsoft or Google do the same thing? What would change if an AI ran the match instead of plain code?

The Field Notes report what happened at the table. The Backroom Dialogs are the arguments before anything happens.

Written by Kevin Swinson with Claudette, the pen name for Claude, the AI from Anthropic that helped build HoldemRobots.AI. Describes plans as of October 24, 2026; nothing in the tournament has been played yet. No money is played, ever.